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Demon

After a long period I finally managed to complete a piece in zbrush with all the elements I wanted!

There are several aspects that I should have paid more attention to and some flaws, but I believe that for a first model I achieved a result that made me happy.

I had the help of my master André Castro who helped me a lot in feedbacks, corrections and I also had the help of my friend Vinicius Cortez with questions related to UV and Bake.

I was inspired by the Concept of one of my favorite artists Antonio J Manzaneto: https://www.artstation.com/artwork/1dBlK

Sculp - Zbrush
Uv - Blender
Render / bake - Marmoset
Texture - Substance Painter
Post production - Photoshop