Material Artist with 10 years of experience in the games industry, having worked on indie, AA, and AAA titles. My credits include well-known projects such as The Elder Scrolls IV: Oblivion Remastered, Batman: Arkham Shadow for VR, and Demon’s Souls Remake for PS5.
I have also contributed articles and interviews to 80 Level and CGSociety. In addition, I have been creating educational content since the beginning of my career, teaching Substance Designer techniques through my assets I sell on my Gumroad and ArtStation Marketplace.
Building materials/textures for different projects and clients following criticism, art direction and production deadlines.
Building materials for GT library following criticism and art direction. Also helping the team with materials for their clients.
Material artist at Bluepoint building materials following criticism, concept references, follow art direction and also helping improve old textures for their game.
Texture freelancer artist